Category: Dungeon & Dragons 4th Edition


Core Books


Players Handbook The Players Handbook contains all the rules you need to start playing the game. We will be going over this in detail in the next blog. This should be your first purchase.
Dungeon Masters Guide The Dungeon Masters Guide is the tool for you if you want to run an adventure or campaign. It is filled with ideas, rules, treasure and more.It should be the second book you buy.
Monster Manual The Monster Manual contains the stats for all of the foes and npc’s you will need for your games. This is an essential tool for any Dungeon Master.

The order in which I have presented them is the order in which I believe you should read them. We will go into detail about how to read each book in a separate blog post. For now we will concentrate on what you need to have. This will depend on whether you are planning to be a Dungeon Master (DM) or not. If you are not going to be a DM you really only need the Players Handbook if you are playing with an experienced DM. If you are going to take your turn as a DM you will need all three. If you are playing with an inexperienced DM they may want you to have all three so you can assist in case of rules questions. This is really up to the individual DM.

The main thing to understand is that as a player you only need to read the Players Handbook. We will be going into detail about the Players Handbook in the next post.

  • DUNGEONS & DRAGONS®, D&D®, are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards’ trademarks or other intellectual property, please visit their website at (www.wizards.com).”

Dungeons and Dragons 4th Edition Project

D&D logo

I have been playing D&D since 1980. I have always love the game and 4th edition is no exception. I think for the most part 4th edition has been vilified because it is not 3.5 or 3.5. 2. Now I love 3.5 and still play it quite a bit. But Wizards of the Coast made a conscious decision NOT to do 3.5.2. They gave that right to everyone else and Paizo has done a great job with Pathfinder. Crafty Games has done an even better job with Fantasy Craft but with less recognition.

Why am I telling you something you already know?

I am telling you this because I am going to be focusing on 4th edition as if it were a brand new release. I want people to have a chance to be as excited as I was when it first came out. I want to cover all of the releases in order. I want to share the unique and wonderful things that are included with 4th edition.

I will not be a “Fanboy” exactly, but I will be covering it in a fair but positive light. So if you are a 4th edition hater I may change your mind. If you have never looked at 4th edition I hope to give you a good look at it. If you have been avoiding it I know I can convince you to at least look at the core books.

How will this work?

I will write a blog a week at least(Hopefully) until I am done. I have been spending most of my time in Web Design class and I need a distraction and to write about something I enjoy.

Why This?

I wish I was writing about Kayaking or something active but my body, doctors and wife just won’t let me do those things anymore. I am a game publisher who probably won’t publish anything this year because of school. I don’t the hobby to forget me while I am studying. I want to help others enjoy this as much as I do.

So please watch or follow this space. It will help my ego. Just kidding. I hope you enjoy the next few months with me.

 

 

 

  • DUNGEONS & DRAGONS®, D&D®, are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards’ trademarks or other intellectual property, please visit their website at (www.wizards.com).”